Recording moves, or
keeping score, is a very important part of tournament play.
If you are unfamiliar with chess notation, don't fret. It's actually easy and logical, and
this Wikipedia page about it is very clear and comprehensive.
Our club provides scoresheets so that you can keep a record of your games.
At the top of the scoresheet, you
must record the name of the event, date, board number, round number, section, and the full names of both players.
Both players are required to record every move of the game, as neatly as possible.
In our regular tournaments, you gain 30 seconds with every move you make, which is more than enough time to record your move, even when you have limited time on the clock. Therefore, players must record moves, even when they're in time trouble.
When the game is complete, you must record the result on your scoresheet: 1-0 for White wins, 0-1 for Black wins, 1/2 (or 1/2 -1/2) for a draw.
You must sign your scoresheet and your opponent's scoresheet.
Please ensure the correct information and result have been recorded! Your signature is a confirmation that the information on a scoresheet is correct. If you win a game but sign a scoresheet that says you lost, well, you've confirmed that you lost!
The correct order of action, when it is your move, is: make your
move, press your
clock (with the same hand that made the move), and
record your move.
The correct order of action, when your opponent moves, is:
record your opponent's move, then consider your next
move.
You may not record your move prior to making it (except for certain draw claims.)
You may not doodle or make notes on your scoresheet (or anywhere else.)
Players may not fall behind in keeping score. If your opponent is not keeping score, you may stop the clock and summon the arbiter. The player who has fallen behind must then catch up (referring to the opponent's scoresheet if need be) on their own time.
If you realize that you've fallen behind in keeping score, you may request your opponent’s scoresheet for reference to catch up. This can only be done on your own time.
When your game is complete, submit your scoresheet to the arbiter. (At ACC, bring the scoresheet to the arbiter's desk.) The white copy is club property and must be submitted. The yellow carbon copy is yours to keep.
An accurate scoresheet is critical for several reasons. First, you need an accurate record of the game in order to claim certain types of draw or make other claims. Second, reviewing your game is an excellent way to improve.
It is common for players to analyze their games together in the skittles room. This is a great way to improve!
Our scoresheets can contain fifty moves. If your game lasts more than fifty moves, a second scoresheet will be delivered to you and your opponent. You should record the same information at the the top of additional scoresheets, and note that this is sheet 1 or 2, etc. All scoresheets must be signed by both players, and the result accurately recorded.
Our club offers double-size scoresheets for which are useful for young players with large handwriting, or players with visual impairments. These are available at the front desk.